Digital Storytelling and Intellectual Property Rights

This document is for participants on Bristol Stories (BristolStories.org) workshops, and for people involved in digital storytelling projects in the UK. It should be considered as a useful guide rather than as legal advice.

What are Intellectual Property Rights all about?

Imagine you’ve bought a CD by the Rolling Stones. If Mick Jagger came to visit you and said “That’s my cd!” and took it, he’d clearly be stealing from you. But if you made 1000 copies of that CD and sold them at the local market, you’d be stealing.

It would be another kind of stealing if you learnt how to play all the songs, made a recording and pretended you’d written them yourself, and you’d probably get into trouble if you started a new rock band called “The Rolling Stones”!

Computers have made it easy to convert media into data files, and even easier to copy and distribute it, so a set of laws called “Intellectual Property Rights” (IPR) have become something we all have to be aware of. Copyright is just one of a number of these IPRs, which are used to buy and sell various “rights” to do things with, and make money from, other people’s work.

Why should I bother about Intellectual Property Rights in my digital story?

Why shouldn’t you just make a story with some music from your favourite band, some pictures off the Internet and something from TV, and some footage you’ve shot around the town, and just put it on a web site?

Because…

  1. You might be fined for copyright infringement, and have to pay the legal costs too, which tend to be a lot more than the fine!
  2. You may be told you can’t show your story in public or on the Internet until you’ve taken out all the offending material.
  3. It’s pretty impolite to use someone else’s work without asking first!

Which restrictions apply to digital storytelling?

That doesn’t leave me much scope!

Point taken! If you strictly obeyed the letter of the law, you’d hardly be able to do anything. A legal expert could find something illegal in nearly all of the Bristol Stories. Fortunately, in order for someone to successfully sue you, they have to prove you’ve done them some damage, e.g. you’ve used something you should have paid them for, showed them in a bad light, or invaded their privacy. Most people aren’t out to sue everyone who’s ever taken a picture of them, otherwise photo-sharing sites like flickr.com and pbase.com would get sued all the time.

But don’t be lax about IPR: plenty of web sites have been closed down because they’ve been using someone else’s work without permission, and many film-makers have been unable to get their work screened because they haven’t got any permission forms.

So what can I use in my story?

Since IPR law depends a lot on whether people decide to take legal action or not, the law isn’t as obvious as something like traffic speed limits. To help you keep within IPR law, here are some things to think about before you turn on your camera or recorder, or click “Save As” on a web site:

Release forms

You can use just about anything in your story if people agree to it in writing, and the best way to do that is to get them to sign a “release form”, so you can prove that they’ve allowed you to do what you’ve done. The workshop facilitators can provide consent forms, or you can write your own.

At the end of the Bristol Stories course, the tutors will ask you to sign a consent form, giving Watershed and Bristol Museum the right to use your work.

What about “Fair Dealing”?

You may have heard of Fair Dealing, which many people think is a right to use small parts of someone else’s work in your own. For example, if you made a story about an artist, you might show their work in your story to illustrate it. However, Fair Dealing is not a right, it is merely a legal defence. In the example given, you might still end up in court trying to defend your infringement of the artist’s copyright.

Downloading media legally and “Creative Commons” licences:

A lot of online media is licensed under one of several “Creative Commons” licences. These give you permission to use someone else’s work subject to a number of different restrictions, depending on the licence used.

As you can see, even getting “free” media can be a complicated business, so it’s best to try to be the author of everything you use (after all, it’s your story!) However, if you just have to have some sounds or images that you can’t create yourself, read on:

First, go to one of the download sites on the Resources page. Find what you want to download and make sure that you’ve got the details of the author and of the licence that applies. This must be included in the description of your story when it goes on to BristolStories.org. For example, “Frog picture by Catherine Jones, Devon, UK, used under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 licence.” or “Drumming recording by Peter King, Bristol, UK, used under the Creative Commons Attribution 2.5 licence.”

Full descriptions of all Creative Commons licences can be seen on the Creative Commons website.

Web sites with more information about Intellectual Property Rights


Written by Paddy Uglow on behalf of BristolStories.org, licensed under Creative Commons Attribution-NoDerivs 2.5